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Bad boys julie11/7/2022 ![]() ![]() In no BioWare game since the Baldur’s Gate series has anybody ever had a fight that millions of others haven’t – let alone one that merited a lonely freeze frame high-five. I’m perfectly willing to overstate how special that is. Eventually it ended in my favour with a crossbow bolt and an honest-to-god fist-pump. Like so many battles before, I thought it impossible. Since hopping back in a few days ago, my standout memory has become a standoff my limping party of five had with three ghouls in a sandy tomb in the very bottom-right corner of the world map. Jeremy: I still don’t know what to expect – or at least, I catastrophically fail to remember. The first time you play Baldur’s Gate you genuinely have no idea what to expect from this enormous world it’s built for you. Exploration is dangerous, but it’s also rewarded with all kinds of strange surprises and unusual encounters. There’s nothing to stop you wandering straight into the forest except, perhaps, the knowledge that it’s full of wolves and bears, coupled with the growing realisation that this is a world where magic lurks around every corner. There’s also such a sense of freedom in Baldur’s Gate, something the sequel lost a little of, because the first chapter of the game quite literally dumps you in the wilderness, in a world of beaten tracks and wild beasts. Both Baldur’s Gate games have some of the funniest, dryest or most ridiculous lines of dialogue ever found in any RPG.īut there’s more to it than that. Paul: In part, it was that size, that sense of scale, but it’s also the wit and the savvy that the game is so liberally seasoned with. Tim: What was it that you loved about it? ![]() This is a game that is full of secrets and side-quests and in-game literature which serves no purpose except to embellish the game world that you live in. I didn’t expect to find fantastic writing, beautiful scenery and wonderful music, all wrapped around so much adventure. I bought it because I wanted to have some throwaway fun adventuring and killing monsters. I can’t believe that anyone was eight when they were playing something as complex and involving as this.īaldur’s Gate took me completely by surprise, because I never thought RPGs could be so big, so gorgeous and completely crammed with things. Paul: Holy shit, I can’t believe that you were eight when you played this game. It was the first RPG I’d ever played, and ruined me for life. I’d accidentally deleted my Cloakwood Mines save file rather than overwriting it as I’d intended. At eight years old I’d never played Pool of Radiance or Ultima VII, but was a one-man street team for the BBC’s radio dramatisation of The Hobbit and had access to my uncle’s shelf of PC games.Ī year later, I ran the short route from the study to the living room in tears to report to my parents that I was very upset. Jeremy: In 1998, Baldur’s Gate was new and so was I, relatively. ![]()
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